Saturday, December 30, 2017

Wheel of Fortune for PowerPoint Version 4.0 RC Release Notes

Link to beta 1beta 2, and beta 3 release notes



Wheel of Fortune for PowerPoint Version 4.0 Release Candidate (RC) has arrived! This means that if no new bugs are found, this will very likely be representative of the final release.

Changes since beta 3

  • Playtesting over the holidays proved that the wheel spin trigger mechanism doesn’t exactly generate random spins on the Mac version. This resulted in players consistently landing on high dollar wedges, seemingly in the same exact spot.

    To remedy this issue, I am introducing a new spin mechanism that computer-randomly generates where it lands. This applies to both the Windows and Mac versions. While this means that the pulse animation has to go, there are important benefits to this spin approach:

    - Every single wedge has an equal chance of getting landed at. (For the $10,000 wedge and side Bankrupts, divide by the odds by 3.)
    - You can safely double-click the wheel, eliminating that troubleshooting problem.
    - The game can now, via code, detect where the wheel landed on.

    The last point is very important, as it could lead to breakthroughs in future versions of the project. For now, I’ve leveraged this capability into what is discussed on the next bullet point.
  • You may have noticed that the mystery wedge toggles were broken in previous betas. Rather than fix the bug, I’ve eliminated these toggles in favor of automatic mystery wedge removal. If you click the bottom-left mystery button while the wheel is on a mystery wedge, that mystery wedge will automatically be removed while revealing the $10,000 or Bankrupt! Clicking the x next to the indicator will restore both mystery wedges.
  • Transferring totals now zeroes out everyone's round score.
  • The bonus round interface has been reworked for improved visual clarity. The active side now has an outline, while the inactive side is now gray. Also, if none of the contestant’s consonants and vowel is in the bonus round puzzle, the letter selector will become red.
  • Fixes an issue that caused settings to look like they reset when transitioning to the puzzle board
  • The How to Use slides on the Mac version now uses Mac screenshots.
  • The project (except for graphics by wheelgenius) is now licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.

For those still using v3.2 stable, now’s a good time to hop onboard to the v4.0 train. It’s feature complete, and I made an effort to scrub as many bugs as I could find.

The final release with the video guide is still on track for the first half of January 2018.

Version 4.0 RC Download Links
Mac (PowerPoint 2011 or newer)

Update (Jan 9): The release candidate is no longer available. The download links have been replaced with version 4.0 final, which is essentially the same thing as the release candidate with very minor fixes.

Monday, December 18, 2017

Bingo Master Board PLUS Version 2.1

Bingo Master Board PLUS Version 2.1 is out. The most notable change is that I rewrote the VBA using "Option Explicit". I'm not really sure why this is important other than it's good programming practice, but hey, I followed through.

Other changes include:
  • Various alignment adjustments
  • You can now display the number of Bingo balls drawn. This may be more useful for Bingo players than the amount remaining.
  • Bingo Master Board PLUS is now licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
  • Fixes a bug in PowerPoint 2007 that prevented new themes from loading

Saturday, December 16, 2017

Wheel of Fortune for PowerPoint Version 4.0 beta 3

Missed out on the previous betas? Here are the beta 1 and beta 2 release notes.



Beta 3 is ready for testing, and it focuses on one major new feature: bonus round support.

As you probably already know, the bonus round in Wheel of Fortune is when the winning contestant tries to solve one more puzzle with a limited amount of letters for a chance at a big prize. My PowerPoint implementation attempts to streamline this process. Access the bonus round by cycling through the round tabs.


Click RSTLNE to reveal those letters in the puzzle.


The contestant then chooses three consonants and a vowel (four consonants if he/she has a wild card). Use the letter selector to input these letters. You can remove letters if necessary with the spiral arrow button.


Now click these letters to reveal them in the puzzle, if they exist.


Once all the letters are up, the contestant has ten seconds to guess the puzzle. Click the timer on the bottom right to start the countdown.


Click the timer again to reset it back to the beginning.

This is the last planned beta and marks the feature freeze for version 4.0. The final release, targeted for the first half of January 2018, will focus on bug fixes, last minute optimizations, and a new video guide. I'd like to hear how the bonus round works for you and any bug reports if found.

Version 4.0 beta 3 Download Links

Wednesday, November 29, 2017

Wheel of Fortune for PowerPoint Version 4.0 beta 2


Missed out on beta 1? Here are the beta 1 release notes.



Beta 1 turned out to be more successful than I thought. Many users I've talked to preferred the new puzzle setup system, and it showed when I ran a game during Thanksgiving break. The rounds went by more smoothly, and best of all, I didn't have to stress out placing a letter in the wrong tile.

That said, there's still a lot of room for improvement. Using beta 1 for an actual game has helped me think of feature ideas that otherwise wouldn't have popped up with testing alone. Some of those ideas have landed here in version 4.0 beta 2. So let's go through the new features, shall we?

Saturday, November 18, 2017

Wheel of Fortune for PowerPoint Version 4.0 beta 1


Update (Nov. 20): Beta 1.1 has been released. This is a bug fix release; no new features have been added. Here's what's fixed:
  • Load Puzzle no longer clears the entire puzzle board if a puzzle isn't found.
  • If the entire puzzle is already up on the puzzle board, clicking the Solve button will no longer display a confirmation box.
  • "Wipe all puzzles/scores and end show" now wipes the Mystery indicator.
  • The puzzle editor category box is now wider so that it's more compliant with how much space you get on the actual puzzle board.
  • Fixes a center alignment issue with player names.
  • Increases the size of the player name boxes to fit longer names.
  • Works around a bug in PowerPoint 2007 that prevented the game from highlighting filled puzzles in the puzzle editor.



Introducing Wheel of Fortune for PowerPoint Version 4.0 beta 1. Brace yourself, as this release essentially redefines the way you play the game.

In previous versions, you had to remember the solutions to your Wheel of Fortune puzzles in your head (or on a solution card). There was friction between you and your contestants as you fumbled trying to remember how many M's were in your puzzle and where they were located. Starting with this release, I am proud to state that those days are numbered. Introducing Set Up Puzzles, a new method to prepare your puzzles in advance!

Monday, October 23, 2017

New Icons for PowerPoint Games

I'm still migrating files out of MediaFire, but in the meantime, I thought it was a good idea to add icons to all my PowerPoint games on the Projects page. Yes, even the ancient projects I've abandoned years ago have been given icons. Here's a glance of what I've made.


Saturday, October 21, 2017

Tim's Slideshow Games is switching to Google Drive

Update (Nov 10): The migration process is complete.

After six years of service, I am planning to retire MediaFire and migrate all of my downloadable projects to Google Drive. The reason? Unlike MediaFire, Google Drive does not serve ads while downloading and appears to be more robust to use.

For cleaner download links, I am using my Github page to process download queries. Here's an example on how it works. The below URL,


will download the latest stable release of Bingo Master Board PLUS.

To download a specific version (in this case version 1.0), you'd add the following parameter to the URL, like so:


So far, I have only moved Bingo Master Board PLUS to Google Drive. The migration process will take a while for all projects, especially the old ones. So for the time being, expect a mixture of MediaFire and Github -> Google Drive based download links. I'll edit this post when I'm done migrating every project.

Hope this proves to be a better download experience!

Tuesday, October 17, 2017

Bingo Master Board PLUS Version 2.0: Features Galore!


Version 2.0

I'll admit, the first release of Bingo Master Board PLUS was rushed. The code was a mess, it only had one distinguishing feature, and it was all built up within less than a day. That's why version 2.0 is ready to roll, addressing the sloppiness from v1.0 and introducing a plethora of new useful Bingo features. Let's take a look, shall we?

What's Changed

Sunday, October 15, 2017

Bingo Master Board PLUS for LibreOffice - More Info

Want better rendering and animations? Check out the PowerPoint version.



Released: October 15, 2017
Size: 161 KB

Description
Now you can project and play Bingo games using free open source software.

This LibreOffice version, a macro-powered presentation, tries its best to port as many master board features as it can from its PowerPoint brethren. Although not everything could be ported due to LibreOffice limitations, it retains the core PLUS feature: the ability to randomly (and manually) draw Bingo balls.

Need help setting this game up? Click here for my troubleshooting tips.

Compatible with:
- LibreOffice Impress 5.4 or newer on Windows, macOS, and Linux

You'll need to enable macros for Bingo Master Board PLUS to work. Instructions can be found within the file and on my LibreOffice troubleshooting post.

Screenshots:



 

LibreOffice Troubleshooting Tips

LibreOffice is impressive for being a completely free office suite, but it's not without its share of problems. Here are some issues I've encountered while testing Bingo Master Board PLUS for LIbreOffice and what I recommend to solve them.

Sunday, September 24, 2017

Bingo Master Board PLUS - More Info

Don't have PowerPoint? Try the LibreOffice version.


Click here to Download

Released: September 24, 2017
Updated: December 18, 2017 (version 2.1)
Size: 198 KB

Description
Bingo Master Board, taken to the next level.

Bingo Master Board PLUS is a macro-powered PowerPoint that adds several key features from the original: The big one is the ability to draw Bingo balls within the presentation. That means you no longer need a mechanical roller or a separate program to play Bingo. Simply press a button within the master board, and it'll take care of the rest! You can also select a winning pattern and even hide the master board from view.

Despite its name, Bingo Master Board PLUS is free of charge. The VBA is also open source, so you can feel confident enabling those macros. 

Compatible With:
-Microsoft PowerPoint 2007 or newer
-PowerPoint for Mac 2011 or newer

You'll need to enable macros for Bingo Master Board PLUS to work.

Screenshots:




Wednesday, September 20, 2017

My first video here! Wheel of Fortune for PowerPoint

Well guys, I've finally done it. There is now a video guide for Wheel of Fortune for PowerPoint available in case you prefer using videos over the How to Use slides. Took me a lot of courage and attempts to get this going, so I really hope this pays off.

Saturday, September 16, 2017

Wheel of Fortune for PowerPoint Version 3.2 Takes Stage!


As the new season of of the popular game show premieres, I am proud to unveil to you the all new version of Wheel of Fortune for PowerPoint! Buckle up guys, because this energetic update is jam-packed with all sorts of goodies.

What's Changed

Wednesday, May 10, 2017

The Worst Mouse Maze Ever - Level 2


So you've managed to complete the first level...wait, did you? If you haven't, get your cursor back to the first level right now before embarking on this even crazier challenge.

So it turned out my Worst Mouse Maze Ever accrued some unanticipated feedback. I didn't think it would happen, but some people actually attempted the challenge. Believe it or not, I even watched someone with my own eyes complete the stage! Upon viewing that feat, I attempted to beat my level for the first time, and sure enough, I too was able to pull it off after a few tries. Realizing how surprisingly simple my original level was, I knew I had to step things up a notch, perhaps even add some additional obstacles. Behold, The Worst Mouse Maze Ever - Level 2!

Some key differences worth noting:
  • The path is longer, narrower, and contains more arbitrary turns.
  • See those yellow caution signs? Bad things will happen once you get past those...
  • The blue trigger triangles open up barriers, which you'll have to cross before they rudely close on you!

Ready to prolong your nightmare? You should give level 2 a shot!

Click here to download.

Requires PowerPoint 2007 or newer, excluding 2008 for Mac

Sunday, April 9, 2017

The Worst Mouse Maze Ever

What happens to a crazed game developer when he's still awake at 2 AM? That's what you're about to find out.


It was July 27, 2014, and I was bored out of my mind. Being the middle of summer break, I'd stay up fairly late playing a variety of PC games in my room, doors closed (yeah, I know). Normally, I'd fall asleep on midnight, but this particular day was different.

I was playing Super Meat Boy, which, if you haven't played that game, is a hard-as-nails platformer featuring a fragile slab of meat as the main character. The game's difficulty spike is insane; later levels (not including the alternate dark world) contain loads of chainsaws, targeted projectiles, and spikey walls begging for you to succumb to them. Anyway, when midnight passed, I was stuck in this particular level, mindlessly attempting to jump at the precise moments to dodge each and every conveniently-located spike. I was so determined to complete this warp zone that for the first time, I decided to extend my play time past midnight.

Two hours passed, and I still couldn't get past the first section.

Furious, I ragequitted the game, pounding my desk. At that given moment, I was realizing what I have done with my life. I invested TWO extra hours of my life to get past a specific subsection of a game, yet I STILL couldn't do it. That meant I essentially was in a net loss.

But I couldn't sleep. Anger still seeped through my mind, keeping me awake. I had to release this anger somehow, but how exactly? I had to share my anger to others.

So I opened up PowerPoint and began to craft a mouse maze level. With what was going through my head, I sought to create the worst level experience anyone can have, just so they too can rage away. With the level's ridiculously narrow paths and abstract turns, I've felt like I'm accomplished the goal.


Think you can handle the pain? Good luck!


Requires PowerPoint 2007 or newer, excluding 2008 for Mac